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Hole-io Videogame redesign (Concept artist / 2D artist)

As part of the selection process for the 2D Artist position at Voodoo, I completed a focused art test aimed at reimagining the look and feel of Hole.io. The test was divided into five key tasks:

Asset design – new building:
I designed a new building for the city level, taking into account the game's isometric view, low/mid-poly asset needs, and the importance of strong silhouettes. I delivered a full concept illustration, sketches, and my creative process.

Visual mockup:
I incorporated the building into a gameplay screenshot to demonstrate how lighting, rendering, and placement would work in context. This included a focused render showing how the asset could feel more integrated and visually rich.

Character creation:
I developed a new protagonist character for a reimagined Hole.io IP. The design was meant to appeal to a wide audience (primarily women aged 30–45), and to complement the asset style established in earlier parts of the test.

UI redesign (HUD):
I proposed a fresh take on the top and bottom UI bars of the main menu, focusing on readability, visual balance, and cohesion with the new art direction.

Splash screen:
I created a dynamic splash screen concept combining the new character and building. I explored composition, color keys, and lighting to suggest an exciting and eye-catching promotional image for a more vibrant and modern version of Hole.io.

Game summary:
Hole.io is an arcade-style mobile game featuring intuitive merge mechanics and relaxing navigation. The player controls a mobile black hole that swallows everything in its path throughout urban environments, growing larger and unlocking new interactions. The game blends simple, satisfying gameplay with a tactile, ASMR-like aesthetic. The current goal is to evolve Hole.io from a hyper-casual experience into a more refined casual title with greater depth and appeal.

Building concept

Building concept

Building sketches

Building sketches

Building thought process

Building thought process

Building concept comments

Building concept comments

Building basic colors pass & render pass

Building basic colors pass & render pass

Mockup sketch

Mockup sketch

Mockup render

Mockup render

Character sketches 1

Character sketches 1

Character sketches 2

Character sketches 2

Character sketches 3

Character sketches 3

Character final pose & render pass

Character final pose & render pass

Splash screen cleanup & color keys

Splash screen cleanup & color keys

Splash screen render

Splash screen render

UI

UI

Logo & app store icon

Logo & app store icon