Match in Paris is a charming free-to-play match‑3 puzzle game with a romantic story. Players help Emma, an entrepreneur who wins a hotel in Paris, renovate and decorate it using stars earned in match‑3 gameplay. The game blends puzzle solving with narrative choices and hotel design, all set against a picturesque Parisian backdrop.
As a concept artist, I contributed to defining the visual world of Match in Paris, with a focus on environment design. I created key locations such as an elegant, classic-style dispatch room with a wooden library, and a gym and spa in three distinct aesthetics — modern, classic, and zen.
Here I show my design of a charming Rococo-style bedroom, which originally served as my entry test for the project and became part of the team where I collaborated closely with art directors and the narrative design team, aligning your designs with gameplay needs and production constraints.